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Sorted A-ZMonsters
Sinmold
AC 23
rareFiendFungusOozeUnholy
Lvl 12FiendFungusOozeRareUnholy
- AC
- 23
- HP
- 300
- Perc
- +22
- Fort
- +25
- Ref
- +11
- Will
- +22
- STR
- +6
- DEX
- -5
- CON
- +7
- INT
- +0
- WIS
- +4
- CHA
- +2
Speed30 ft, swim 30 ft, climb 30 ft
Actions
- pseudopod +24 3d6+12 bludgeoning
- tendril +24 3d8+12 slashing reach 10 ft
- AC
- 23
- HP
- 300
- STR
- +6
- DEX
- -5
- CON
- +7
- INT
- +0
- WIS
- +4
- CHA
- +2
AC 23
Fort +25
Ref +11
Will +22
HP 300
Immunities
acid, bleed, critical hits, disease, precision
Desperation Vulnerability Sinmolds are aware that they're in a vulnerable state as formless “newborn fiends” and are desperate to become stronger before they become prey to more powerful demons. Whenever the sinmold is in a combat encounter and ends its turn without dealing damage to another creature, the sinmold takes 3d6 mental damage and becomes frightened 1.
Digestion (healing) The first time in a round when the sinmold damages a creature with Engulf, the sinmold immediately restores Hit Points equal to the damage dealt, gaining Hit Points in excess of its maximum as temporary Hit Points that last for 1 hour.