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Monsters

Simurgh

AC 41

rareBeast
Lvl 18BeastRare
AC
41
HP
350
Perc
+32
Fort
+30
Ref
+29
Will
+32
STR
+8
DEX
+3
CON
+6
INT
+3
WIS
+6
CHA
+5
Speed40 ft, fly 90 ft
Actions
  • jaws +34 4d12+12 piercing reach 20 ft
  • claw +34 4d8+12 slashing reach 15 ft
  • tail +34 4d8+10 slashing reach 20 ft
  • glaring ray +34 10d6 fire 100 ft
AC
41
HP
350
STR
+8
DEX
+3
CON
+6
INT
+3
WIS
+6
CHA
+5

AC 41

Fort +30

Ref +29

Will +32

+1 status bonus to all saves vs. magic

HP 350

Immunities

disease, fire, negative energy, sleep

Aura of Peace (divine, emotion, enchantment, incapacitation, mental) 50 feet. A creature that starts its turn in the aura must attempt a DC 37 Will save or be affected by calm emotions. Creatures that successfully save are unaffected, but must attempt another save each turn they start in the aura.

Speed 40 feet, fly 90 feet

Melee

[Single Action]

jaws +34 (Magical, reach 20 feet),

Damage 4d12+12 piercing

Melee

[Single Action]

claw +34 (Agile, Magical, reach 15 feet),

Damage 4d8+12 slashing