Silsyche
A spirit bound to grief for the home it can't leave keeps re-knitting itself within the walls no matter how many times it's destroyed.
A silsyche is the bound, restless spirit of someone who died clinging to a single dwelling, anchored there by grief or spite. Slay it and it simply waits, re-knitting itself within the walls it cannot leave.
In play
Rejuvenation (divine, necromancy) When a silsyche is slain, they re-form after 2d4 days within the abandoned home that serves as
Level 6
Perception +14 · Senses darkvision · Languages Common · Skills Acrobatics +13, Stealth +15
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| -5 | +5 | +4 | +2 | +4 | +0 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 23 | +14 | +17 | +12 |
HP 68 · Immunities death effects, disease, paralyzed, poison, unconscious · Resistances all damage 5 (except force, ghost touch, or negative, double resistance vs. non-magical) Inhabit Home ( <, %TRAITS%579%%>, divine <, %END>, <, %TRAITS%157%%>, transmutation The silsyche inhabits a modest building and controls it. While the building is possessed <, %END>, its decor shifts to reflect the silsyche's mood, such as being filled with bright light) if forced out of their home, the silsyche takes 3d10 force damage (DC 25 basic Fortitude save) at the start of each of their turns.
Speed fly 30 feet
Actions
- Melee Touch [Single Action] +15 (Agile, Finesse, Magical), Damage 2d8+6 mental