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MonstersBeast

Sigbin

Sickness clings hard once inflicted — a nauseating aura makes it harder to shake off the queasiness even after stepping away.

commonBeast

A sigbin is a foul-tempered, goatlike horror that creeps backward through the dark, its stink announcing it long before its claws and fangs find a throat.

In play

Stench (aura, olfactory) 30 feet. A creature that enters the emanation must attempt a DC 19 Fortitude save. On a failure, the creature is sickened 1, or sickened 2 on a critical failure. While within the aura, the creature takes a –2 circumstance penalty to saves to recover from the sickened condition. A creature that succeeds at its save is immune to all sigbins' stenches for 1 minute.

Level 5

Perception +12 · Senses darkvision, scent (imprecise) 30 feet · Languages Common; (can't speak any language) · Skills Acrobatics +12, Athletics +10, Stealth +14

STRDEXCONINTWISCHA
+1+5+4-1+1+2
ACFortRefWill
21+13+16+8

HP 75

Speed 25 feet

Actions

  • Melee Claws [Single Action] +14 (Agile, Finesse), Damage 2d4+5 slashing
  • Melee Fangs [Single Action] +14 (Finesse), Damage 2d6+5 piercing
  • Melee Tail [Single Action] +12 (reach 10 ft, Agile, Finesse), Damage 2d4+5 bludgeoning plus