Shroud Moss
Fire and slashing weapons cut through this colony fast, but its filament body squeezes through inch-wide gaps no solid creature could follow.
Shroud moss is a predatory fungal colony that drapes itself like a burial shroud over the dead and the dying, drifting through gaps no solid creature could fit. It can gather its filaments into a humanoid shape and exudes a haze of spores through which it whispers directly into the minds of those nearby.
In play
Frightful Presence (aura, emotion, fear, mental) 60 feet, DC 37; Requirements Assume Shape is active.
Filament Body A shroud moss's body is physical, but much lighter and flexible than normal. They can move through openings down to 1 inch in diameter with ease and are treated as Tiny creatures for all effects affected by a creature's size. A shroud moss adjusts its saving throws against wind-based effects down by one degree of success.
Sporecloud (aura, primal) 60 feet. The shroud moss constantly exudes a transparent cloud of spores; creatures in the aura can communicate with the shroud moss via telepathy.
Level 18
Perception +31 · Senses darkvision · Languages Chthonian; spore telepathy 100 feet · Skills Acrobatics +32, Deception +35, Intimidation +35, Stealth +32
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| -5 | +6 | +9 | +5 | +5 | +9 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 42 | +36 | +30 | +27 |
HP 400 · Resistances bludgeoning 15, piercing 20 · Weaknesses fire 15, slashing 15
Speed 25 feet, fly 40 feet
Actions
- Melee Tendril [Single Action] +32 (Agile), Damage 3d8+8 slashing plus 1d6 poison
- Ranged Spore pod [Single Action] +32 (range 60 ft), Damage 6d8 poison
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