Shock Zombie
Electromechanical Phasing [Two Actions] (electricity) Frequency once per day; Effect The shock zombie activates its electromechanical components and begins…
- AC
- 21
- HP
- 140
- Perc
- +12
- Fort
- +14
- Ref
- +17
- Will
- +11
- STR
- +5
- DEX
- +4
- CON
- +2
- INT
- -5
- WIS
- +2
- CHA
- -2
- fist +17 2d6+7 bludgeoning
- AC
- 21
- HP
- 140
- STR
- +5
- DEX
- +4
- CON
- +2
- INT
- -5
- WIS
- +2
- CHA
- -2
Electromechanical Phasing [Two Actions] (electricity) Frequency once per day; Effect The shock zombie activates its electromechanical components and begins phasing in and out of reality. The shock zombie casts blink as a 4th-level divine innate spell.
Lightning Rod [Reaction] (electricity) Trigger A spell or ability with the electricity trait is used within 30 feet of the shock zombie; Effect The shock zombie attempts to counteract the spell or ability (counteract level 3, counteract modifier +17), harmlessly redirecting the electricity into one of its electricity coils.
Recall Knowledge - Undead
(Religion): DC 24
Unspecific Lore: DC 22
Specific Lore: DC 19
Uncommon
NE
Medium
Electricity
Mindless
Undead
Perception +12; darkvision