Shock Zombie
This undead husk shrugs off swarming lightning, phasing through reality and drawing hostile electricity harmlessly into its own coils.
Electromechanical Phasing [Two Actions] (electricity) Frequency once per day; Effect The shock zombie activates its electromechanical components and begins phasing in and out of reality. The shock zombie casts blink as a 4th-level divine innate spell.
Lightning Rod [Reaction] (electricity) Trigger A spell or ability with the electricity trait is used within 30 feet of the shock zombie; Effect The shock zombie attempts to counteract the spell or ability (counteract level 3, counteract modifier +17), harmlessly redirecting the electricity into one of its electricity coils.
Recall Knowledge - Undead (Religion): DC 24
Unspecific Lore: DC 22
Specific Lore: DC 19
Uncommon NE Medium Electricity Mindless Undead Zombie
Perception +12; darkvision
Level 6
Perception +12 · Senses darkvision · Skills Acrobatics +14, Athletics +15
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +5 | +4 | +2 | -5 | +2 | -2 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 21 | +14 | +17 | +11 |
HP 140 · Immunities death effects, disease, electricity, mental, paralyzed, poison, unconscious
Speed 25 feet
Actions
- Melee Fist [Single Action] +17, Damage 2d6+7 bludgeoning plus 1d12 electricity