Shining Child
Shining children are wicked, enigmatic monsters that roam remote planes and untraveled corners of the universe in search of esoteric lore.
- AC
- 33
- HP
- 215
- Perc
- +23
- Fort
- +22
- Ref
- +19
- Will
- +19
- STR
- +2
- DEX
- +5
- CON
- +6
- INT
- +2
- WIS
- +5
- CHA
- +7
- fist +25 3d4+5 bludgeoning
- fire ray +25 3d10+3 fire, 100 ft
- AC
- 33
- HP
- 215
- STR
- +2
- DEX
- +5
- CON
- +6
- INT
- +2
- WIS
- +5
- CHA
- +7
Shining children are wicked, enigmatic monsters that roam remote planes and untraveled corners of the universe in search of esoteric lore. With their abnormally gaunt frames, long white hair, and unnerving, four-fingered hands, shining children are both strangely familiar and otherworldly in appearance, though they are barely visible within the shroud of blinding light they continually emit.
AC 33
Fort +22
Ref +19
Will +19
HP 215
Immunities
blinded, dazzled, fire
Blinding Aura (arcane, aura, incapacitation, light) 60 feet. The shining child sheds bright light. Any creature that starts its turn in the aura must succeed at a DC 29 Fortitude save. If it fails, it is blinded for 1 minute, and if it critically fails, it's permanently blinded.