Shimmerthief
A light-devouring predator drains the glow from its hunting ground, plunging it into darkness moments before striking from the gloom.
A light-devouring predator that drinks the glow from its surroundings, leaving its hunting ground swallowed in darkness before it strikes with jaws and claws. Its jaws Strike (+17) deals 2d8+10 piercing.
In play
- Gleam Theft (aura, darkness, primal) 10 feet. A shimmerthief constantly absorbs ambient light. Bright light in their aura becomes dim light, and dim light becomes darkness. A shimmerthief can suppress or activate this aura as a single action with the concentrate trait.
- Primal Innate Spells DC 25, attack +17 — 2nd Blur, Darkness (at will); 4th Darkness
Level 7
Perception +15 · Senses echolocation 120 feet, shimmervision · Languages Draconic · Skills Stealth +17, Survival +17
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +4 | +6 | +3 | +0 | +4 | +0 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 25 | +12 | +17 | +15 |
HP 119 · Immunities blinded, dazzled, visual
Speed 25 feet
Actions
- Melee Claw [Single Action] +17 (Agile), Damage 2d6+10 slashing
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