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Shade
When a mortal dies, their soul travels to the Boneyard in the Outer Planes where they're judged by Pharasma, the goddess of the dead.
commonShade
Lvl 1Shade
- AC
- 15
- HP
- 22
- Perc
- +7
- Fort
- +7
- Ref
- +7
- Will
- +7
- STR
- +2
- DEX
- +2
- CON
- +2
- INT
- +2
- WIS
- +2
- CHA
- +2
Speed25 ft
Actions
- fist +7 1d8+2 bludgeoning
- fist +7 1d8+2 bludgeoning
- fist +7 1d8+2 bludgeoning
- claw +7 1d8+2 slashing
- glowing touch +7 1d8+2 vitality
- bite +7 1d8+2 piercing
- fist +7 1d8+2 bludgeoning
- fist +7 1d8+2 bludgeoning
- fist +7 1d8+2 bludgeoning
- wing +7 1d8+2 bludgeoning
- jaws +7 1d8+2 piercing
- fist +7 1d8+2 bludgeoning
- chain +7 1d8+2 bludgeoning
- claw +7 1d8+2 slashing
- jaws +7 1d8+2 piercing
- gust +7 1d8+2 bludgeoning
- fist +7 1d8+2 bludgeoning
- cinder +7 1d8+2 fire
- claw +7 1d8+2 slashing
- current +7 1d8+2 bludgeoning
- fist +7 1d8+2 bludgeoning
- fist +7 1d8+2 bludgeoning
- AC
- 15
- HP
- 22
- STR
- +2
- DEX
- +2
- CON
- +2
- INT
- +2
- WIS
- +2
- CHA
- +2
When a mortal dies, their soul travels to the Boneyard in the Outer Planes where they're judged by Pharasma, the goddess of the dead. Once judged, their soul is sent on to their final reward or punishment and, in the process, transformed into a creature known as a shade.
AC 15
Fort +7
Ref +7
Will +7
HP 22
Speed 25 feet
Planar Incarnation All shades are formed from and personify the nature of the plane on which they manifest, and their statistics are adjusted as summarized below.