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Monsters

Shade

A judged mortal soul reshaped by the Boneyard's verdict, its nature and powers set by whichever outer plane claimed it.

commonShade

When a mortal dies, their soul travels to the Boneyard in the Outer Planes where they're judged by Pharasma, the goddess of the dead. Once judged, their soul is sent on to their final reward or punishment and, in the process, transformed into a creature known as a shade.

Planar Incarnation All shades are formed from and personify the nature of the plane on which they manifest, and their statistics are adjusted as summarized below.

Level 1

Perception +7 · Senses darkvision · Languages see Planar Incarnation · Skills Athletics +7, Lore +7

STRDEXCONINTWISCHA
+2+2+2+2+2+2
ACFortRefWill
15+7+7+7

HP 22

Speed 25 feet

Actions

  • Melee Fist [Single Action] +7, Damage 1d8+2 bludgeoning
  • Melee Fist [Single Action] +7, Damage 1d8+2 bludgeoning
  • Melee Fist [Single Action] +7, Damage 1d8+2 bludgeoning
  • Melee Claw [Single Action] +7, Damage 1d8+2 slashing
  • Melee Glowing touch [Single Action] +7, Damage 1d8+2 vitality
  • Melee Bite [Single Action] +7, Damage 1d8+2 piercing
  • Melee Fist [Single Action] +7, Damage 1d8+2 bludgeoning
  • Melee Fist [Single Action] +7, Damage 1d8+2 bludgeoning
  • Melee Fist [Single Action] +7, Damage 1d8+2 bludgeoning
  • Melee Wing [Single Action] +7, Damage 1d8+2 bludgeoning
  • Melee Jaws [Single Action] +7, Damage 1d8+2 piercing
  • Melee Fist [Single Action] +7, Damage 1d8+2 bludgeoning
  • Melee Chain [Single Action] +7, Damage 1d8+2 bludgeoning
  • Melee Claw [Single Action] +7, Damage 1d8+2 slashing
  • Melee Jaws [Single Action] +7, Damage 1d8+2 piercing
  • Melee Gust [Single Action] +7 (air), Damage 1d8+2 bludgeoning
  • Melee Fist [Single Action] +7 (earth), Damage 1d8+2 bludgeoning
  • Melee Cinder [Single Action] +7 (fire), Damage 1d8+2 fire
  • Melee Claw [Single Action] +7 (metal, versatile P), Damage 1d8+2 slashing
  • Melee Current [Single Action] +7 (water), Damage 1d8+2 bludgeoning
  • Melee Fist [Single Action] +7 (wood), Damage 1d8+2 bludgeoning
  • Melee Fist [Single Action] +7, Damage 1d8+2 bludgeoning