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MonstersHumanoid

Sedacthy Speaker

A high-ranking amphibious commander plans campaigns and wades into battle alike, letting its animal allies take the hits meant for it.

commonAmphibiousHumanoidSedacthy

High-ranking sedacthies are expected to both plan campaigns and wade into battle. These speakers achieve their rank by accumulating several large servants or a single massive creature like a megalodon.

In play

Speaker's Privilege [Reaction] Trigger The sedacthy speaker takes damage; Requirements The sedacthy speaker has cover from an animal ally; Effect The animal takes the damage instead.

Level 6

Perception +15 · Senses darkvision, wavesense 30 feet · Languages Thalassic; sea speech · Skills Athletics +16, Crafting +14, Diplomacy +13, Intimidation +15, Nature +15

STRDEXCONINTWISCHA
+6+3+4+2+3+5
ACFortRefWill
23+14+13+15

HP 95

Speed 20 feet, swim 40 feet

Actions

  • Melee Trident [Single Action] +17 (Magical), Damage 1d8+10 piercing
  • Melee Jaws [Single Action] +16, Damage 1d6+8 piercing plus 1d4 persistent bleed
  • Melee Claw [Single Action] +16 (Agile), Damage 1d6+8 slashing
  • Ranged Trident [Single Action] +14 (Magical, thrown 20 feet), Damage 1d8+8 piercing