Seaweed Leshy
A kelp-clad plant spirit guards tide pools, lashing intruders with sodden fronds and seawater before bursting into healing energy at death.
A seaweed leshy is a small plant spirit clad in a body of kelp and brine, a guardian of tide pools and shallow reefs that lashes intruders with sodden fronds and jets of seawater.
In play
Verdant Burst When a seaweed leshy dies, a burst of primal energy explodes from its body, restoring 3d8 Hit Points to each plant creature in a 30-foot emanation. This area fills with seaweed, becoming difficult terrain. If the terrain is not a viable environment for the seaweed, they wither after 24 hours.
Primal Innate Spells DC 20
- 4th: Speak with Plants
Level 3
Perception +10 · Senses low-light vision · Languages Aquan, Common, Druidic, Sylvan; _speak with plants_ (seaweed only) · Skills Athletics +9, Nature +10, Ocean Lore +9, Stealth +9, Survival +8
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +2 | +4 | +3 | +0 | +3 | +1 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 19 | +8 | +11 | +8 |
HP 45
Speed 20 feet, swim 20 feet
Actions
- Melee Seaweed strand [Single Action] +11 (reach 10 ft, Agile, Finesse), Damage 1d8+4 bludgeoning
- Ranged Water jet [Single Action] +11 (range 30 ft), Damage 1d8+4 bludgeoning
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