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Monsters

Seaweed Leshy

AC 19

commonAmphibiousLeshyPlant
Lvl 3AmphibiousLeshyPlant
AC
19
HP
45
Perc
+10
Fort
+8
Ref
+11
Will
+8
STR
+2
DEX
+4
CON
+3
INT
+0
WIS
+3
CHA
+1
Speed20 ft, swim 20 ft
Actions
  • seaweed strand +11 1d8+4 bludgeoning reach 10 ft
  • water jet +11 1d8+4 bludgeoning 30 ft
AC
19
HP
45
STR
+2
DEX
+4
CON
+3
INT
+0
WIS
+3
CHA
+1

AC 19

Fort +8

Ref +11

Will +8

HP 45

Verdant Burst When a seaweed leshy dies, a burst of primal energy explodes from its body, restoring 3d8 Hit Points to each plant creature in a 30-foot emanation. This area fills with seaweed, becoming difficult terrain. If the terrain is not a viable environment for the seaweed, they wither after 24 hours.

Speed 20 feet, swim 20 feet

Melee

[Single Action]

seaweed strand +11 (Agile, Finesse, reach 10 feet),

Damage 1d8+4 bludgeoning

Ranged

[Single Action]

water jet +11 (range increment 30 feet),

Damage 1d8+4 bludgeoning plus sea spray

Primal Innate Spells DC 20

  • 4th