Sea Drake
A storm-blooded reptile patrols coastal shallows, its blood crackling with lightning that shocks anyone who wounds it up close.
A sea drake patrols coastal shallows and storm-lashed reefs, its blood crackling with the same lightning that splits the sky above. Sailors learn to fear the glow beneath the waves.
In play
Electrified Blood [Reaction] (electricity) Trigger An adjacent creature deals piercing or slashing damage to the sea drake; Effect An arc of electricity courses through the sea drake's blood. The triggering creature takes 1d6 electricity damage.
Level 6
Perception +14 · Senses darkvision, scent (imprecise) 30 feet · Languages Draconic · Skills Acrobatics +14, Athletics +16, Stealth +12
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +6 | +2 | +4 | -1 | +2 | +0 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 24 | +16 | +14 | +12 |
HP 95 · Immunities electricity, paralyzed, sleep
Speed 15 feet, fly 40 feet, swim 50 feet
Actions
- Melee Jaws [Single Action] +17, Damage 2d8+9 piercing
- Melee Tail [Single Action] +17 (reach 10 ft, Agile), Damage 2d6+9 bludgeoning