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Sea Drake
AC 24
commonAmphibiousDragonWater
Lvl 6AmphibiousDragonWater
- AC
- 24
- HP
- 95
- Perc
- +14
- Fort
- +16
- Ref
- +14
- Will
- +12
- STR
- +6
- DEX
- +2
- CON
- +4
- INT
- -1
- WIS
- +2
- CHA
- +0
Speed15 ft, fly 40 ft, swim 50 ft
Actions
- jaws +17 2d8+9 piercing
- tail +17 2d6+9 bludgeoning reach 10 ft
- AC
- 24
- HP
- 95
- STR
- +6
- DEX
- +2
- CON
- +4
- INT
- -1
- WIS
- +2
- CHA
- +0
AC 24
Fort +16
Ref +14
Will +12
HP 95
Immunities
electricity, paralyzed, sleep
Electrified Blood [Reaction] (electricity) Trigger An adjacent creature deals piercing or slashing damage to the sea drake; Effect An arc of electricity courses through the sea drake's blood. The triggering creature takes 1d6 electricity damage.
Speed 15 feet, fly 40 feet, swim 50 feet
Melee
[Single Action]
jaws +17,
Damage 2d8+9 piercing plus briny wound
Melee
[Single Action]
tail +17 (Agile, reach 10 feet),
Damage 2d6+9 bludgeoning