Sasquatch
A towering, shaggy forest giant melts into the undergrowth and steps out to hurl stones or drop a foe prone with one brutal blow.
A towering, shaggy giant of deep forests, the sasquatch melts into the undergrowth and steps out only when it wants to be seen — usually to terrify trespassers into fleeing before fists or hurled stones do worse.
Catch Rock [Reaction]
Emerge From Undergrowth [Free Action] Trigger The sasquatch is in forest terrain and rolls Stealth for Initiative; Effect The sasquatch Strides up to half their Speed, after which they attempt to Demoralize a single creature within 15 feet.
Brutal Blows On a critical hit with a fist Strike, the target is knocked prone by the blow.
Forest Stride The sasquatch ignores difficult terrain in forests.
Level 2
Perception +8 · Senses low-light vision, scent (imprecise) 30 feet · Languages Sasquatch · Skills Athletics +9, Intimidation +5, Stealth +9, Survival +6
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +5 | +1 | +3 | -1 | +2 | +1 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 17 | +11 | +7 | +6 |
HP 36
Speed 30 feet
Actions
- Melee Fist [Single Action] +11, Damage 1d10+5 bludgeoning
- Ranged Rock [Single Action] +9 (range 30 ft, Brutal), Damage 1d6+5 bludgeoning