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Sangrist
AC 17
uncommonHumanUnholy
Lvl 2HumanUncommonUnholy
- AC
- 17
- HP
- 30
- Perc
- +11
- Fort
- +5
- Ref
- +11
- Will
- +8
- STR
- +2
- DEX
- +4
- CON
- +1
- INT
- -1
- WIS
- +3
- CHA
- +1
Speed25 ft
Actions
- claw +9 1d6+2 slashing
- AC
- 17
- HP
- 30
- STR
- +2
- DEX
- +4
- CON
- +1
- INT
- -1
- WIS
- +3
- CHA
- +1
AC 17
Fort +5
Ref +11
Will +8
HP 30
(void healing)
Immunities
bleed, death effects, disease, paralyzed, poison, unconscious
Blood Vigor While adjacent to a creature taking persistent bleed damage, the sangrist gains fast healing 3 and is quickened until the start of its next turn. The sangrist can use its extra action only to Step or Stride.
Speed 25 feet
Melee
[Single Action]
claw +9 (Agile),
Damage 1d6+2 slashing plus 1d4 persistent bleed
Bloodletter A sangrist intuitively exacerbates open cuts on living creatures with its attacks. The sangrint’s claw Strikes deal an additional 1 precision damage to living creatures taking persistent bleed damage.