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Monsters

Sangrist

AC 17

uncommonHumanUnholy
Lvl 2HumanUncommonUnholy
AC
17
HP
30
Perc
+11
Fort
+5
Ref
+11
Will
+8
STR
+2
DEX
+4
CON
+1
INT
-1
WIS
+3
CHA
+1
Speed25 ft
Actions
  • claw +9 1d6+2 slashing
AC
17
HP
30
STR
+2
DEX
+4
CON
+1
INT
-1
WIS
+3
CHA
+1

AC 17

Fort +5

Ref +11

Will +8

HP 30

(void healing)

Immunities

bleed, death effects, disease, paralyzed, poison, unconscious

Blood Vigor While adjacent to a creature taking persistent bleed damage, the sangrist gains fast healing 3 and is quickened until the start of its next turn. The sangrist can use its extra action only to Step or Stride.

Speed 25 feet

Melee

[Single Action]

claw +9 (Agile),

Damage 1d6+2 slashing plus 1d4 persistent bleed

Bloodletter A sangrist intuitively exacerbates open cuts on living creatures with its attacks. The sangrint’s claw Strikes deal an additional 1 precision damage to living creatures taking persistent bleed damage.