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Sangrist

The longer a wound bleeds nearby, the faster this horror heals and the quicker it acts against everyone else.

uncommonHumanUnholy

A gaunt, bloodless horror that thrives on spilled vitality, the sangrist grows faster and more frenzied the more its prey bleeds.

Blood Vigor While adjacent to a creature taking persistent bleed damage, the sangrist gains fast healing 3 and is quickened until the start of its next turn. The sangrist can use its extra action only to Step or Stride.

Bloodletter A sangrist intuitively exacerbates open cuts on living creatures with its attacks. The sangrist's claw Strikes deal an additional 1 precision damage to living creatures taking persistent bleed damage.

Level 2

Perception +11 · Senses blood scent 30 feet, darkvision · Languages Common, Necril · Skills Acrobatics +8, Athletics +6, Stealth +8, Survival +7

STRDEXCONINTWISCHA
+2+4+1-1+3+1
ACFortRefWill
17+5+11+8

HP 30 · Immunities bleed, death effects, disease, paralyzed, poison, unconscious

Speed 25 feet

Actions

  • Melee Claw [Single Action] +9 (Agile), Damage 1d6+2 slashing plus 1d4 persistent bleed

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