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Rust Monster

A scuttling insectile horror craves metal, corroding armor to ruin at a touch and sweeping foes off their feet with its tail.

commonAberration

A scuttling insectile horror with a propeller-like tail and feathery antennae, the rust monster hungers for metal — corroding armor and weapons to flaking ruin with a single touch.

Its tail Strike knocks foes prone — see Improved Knockdown.

In play

Tail Trip [Reaction] Trigger A creature carrying a metal item attempts to move out of a square within reach of the rust monster's tail. Effect The rust monster makes a tail Strike against the triggering creature.

Antenna Disarm [Single Action] The rust monster attempts to Disarm a metal item a creature is holding using its antenna (with the same modifier as an antenna Strike).

Level 3

Perception +8 · Senses darkvision, metal scent 30 feet · Skills Athletics +7

STRDEXCONINTWISCHA
+0+3+1-4+1+0
ACFortRefWill
19+8+10+6

HP 40

Speed 35 feet, climb 10 feet

Actions

  • Melee Antenna [Single Action] +10 (Finesse)
  • Melee Mandibles [Single Action] +8 (Finesse), Damage 1d10+4 piercing
  • Melee Tail [Single Action] +8 (Finesse), Damage 1d4+2 bludgeoning plus

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