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Sorted A-ZMonsters
Rust Monster
AC 19
commonAberration
Lvl 3Aberration
- AC
- 19
- HP
- 40
- Perc
- +8
- Fort
- +8
- Ref
- +10
- Will
- +6
- STR
- +0
- DEX
- +3
- CON
- +1
- INT
- -4
- WIS
- +1
- CHA
- +0
Speed35 ft, climb 10 ft
Actions
- antenna +10
- mandibles +8 1d10+4 piercing
- tail +8 1d4+2 bludgeoning plus
- AC
- 19
- HP
- 40
- STR
- +0
- DEX
- +3
- CON
- +1
- INT
- -4
- WIS
- +1
- CHA
- +0
AC 19
Fort +8
Ref +10
Will +6
HP 40
Tail Trip [Reaction] Trigger A creature carrying a metal item attempts to move out of a square within reach of the rust monster's tail. Effect The rust monster makes a tail Strike against the triggering creature.
Speed 35 feet, climb 10 feet
Melee
[Single Action]
antenna +10 (Finesse),
Damage rust
Melee
[Single Action]
mandibles +8 (Finesse),
Damage 1d10+4 piercing
Melee
[Single Action]
tail +8 (Finesse),
Damage 1d4+2 bludgeoning plus Improved Knockdown
Antenna Disarm [Single Action] The rust monster attempts to Disarm a metal item a creature is holding using its antenna (with the same modifier as an antenna Strike).