Rune Giant
A tyrant among giants commands and magically controls its own kind, a legacy of once-vast armies that served ancient runelord empires.
Rune giants are tyrants among their own kind, given power to command and magically control other giants. They once served even more powerful masters—potent wizards known as runelords—and in so doing, commanded entire armies of giants in service to the runelords' empires.
In play
Reactive Strike [Reaction] The rune giant gains an additional reaction at the beginning of each of their turns that they can use only for a Reactive Strike.
Level 16
Perception +28 · Senses low-light vision · Languages Common, Jotun, Petran · Skills Arcana +28, Athletics +32, Crafting +28, Intimidation +28, Society +27
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +9 | +2 | +7 | +2 | +6 | +4 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 38 | +33 | +26 | +28 |
HP 330 · Immunities fire
Speed 45 feet; fly 45 feet
Actions
- Melee Greatsword [Single Action] +33 (reach 20 ft, Magical, versatile P), Damage 3d12+17 slashing
- Melee Longspear [Single Action] +32 (reach 25 ft, Magical), Damage 2d8+17 piercing
- Melee Fist [Single Action] +31 (reach 20 ft, Agile), Damage 3d8+17 bludgeoning
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