Showing0entries
Sorted A-Z
MonstersFiend

Roru

A demonic apex predator's presence cows lesser beasts into terror, though a failed order nearby wounds it as if the disobedience stung.

uncommonDemonFiend

A roru is an apex predator whose very presence cows lesser beasts into trembling submission. Animals that won't heed their handlers near a roru leave the creature itself reeling, as though disobedience were a wound it could feel.

In play

Disobedience Vulnerability The first time each round an attempt to Command an Animal fails within 60 feet of a roru, the roru takes 4d6 mental damage (10d6 if the roru failed the attempt).

Predatory Aura (aura) 30 feet. An animal or beast entering or starting its turn in the emanation must succeed at a DC 25 Will save or become frightened 1 (frightened 2 on a critical failure). Frightened animals within the emanation can't attack the roru. A creature that succeeds at a saving throw against predatory aura is immune for 24 hours.

Level 7

Perception +16 · Senses darkvision, scent (imprecise) 60 feet · Languages Abyssal, Celestial, Draconic; _speak with animals_, telepathy 100 feet · Skills Acrobatics +15, Athletics +17, Intimidation +15, Nature +14, Survival +16

STRDEXCONINTWISCHA
+6+4+2+0+3+2
ACFortRefWill
25+15+17+12

HP 120 · Weaknesses cold iron 5, good 5

Speed 40 feet

Actions

  • Melee Jaws [Single Action] +18 (Magical), Damage 2d10+8 piercing plus 1d6 evil
  • Melee Claw [Single Action] +18 (Agile, Magical), Damage 2d6+8 slashing plus 1d6 evil