Remorhaz
A furnace-hot horror bursts up from beneath the snow to swallow prey whole, and striking it back only sears the hand that dares try.
A remorhaz is a massive, many-legged horror of the frozen wastes, its segmented body radiating furnace heat even as it burrows beneath the snow. It surfaces in an eruption of ice and steam to swallow prey whole, the warmth of its own kill marrow searing anything that dares strike back.
In play
Heat (aura, evocation, fire, primal) 5 feet. A creature that starts its turn in the aura takes 1d6 fire damage. Whenever the remorhaz takes damage from an enemy, this damage increases to 2d6 until the start of its next turn. Any creature that hits a remorhaz with an unarmed Strike takes 2d6 fire damage, and a weapon that hits a remorhaz takes 2d6 fire damage.
Level 7
Perception +14 · Senses darkvision, tremorsense (imprecise) 60 feet · Languages Jotun; (can’t speak any language) · Skills Athletics +18, Stealth +13
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +7 | +2 | +5 | -3 | +1 | -2 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 25 | +18 | +15 | +10 |
HP 120 · Immunities cold, fire
Speed 35 feet, burrow 30 feet
Actions
- Melee Jaws [Single Action] +18 (reach 15 ft), Damage 2d10+9 piercing plus
- Melee Tail [Single Action] +18 (reach 15 ft, Fire), Damage 1d10+3 bludgeoning plus 2d6 fire