Raw Nerve
A successful mental probe lets this floating undead slip into a better position and turn harder to hit by anyone it just read.
A raw nerve is a floating tangle of exposed nerves and crackling thought, a psychic horror that probes minds from across the room and lashes out with jolts of living current.
In play
Accelerating Inquest [Single Action] (Concentrate, Detection, Divination, Occult) The raw nerve mentally probes a creature within 100 feet, attempting an Occultism check against the creature's Will DC. On a success, the raw nerve can Step, and gains a +2 circumstance bonus to AC against that creature until the start of the raw nerve's next turn.
Float A raw nerve floats a few inches from the ground.
Level 8
Perception +17 · Senses darkvision, thoughtsense 60 feet · Languages Common, Necril; (can't speak any language); telepathy 100 feet · Skills Intimidation +16, Lore +20, Medicine +15, Occultism +18, Stealth +16
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +3 | +4 | +0 | +6 | +3 | +2 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 26 | +14 | +16 | +19 |
HP 150 · Immunities death effects, disease, electricity, mental, paralyzed, poison, unconscious · Weaknesses slashing 5
Speed 30 feet, float
Actions
- Melee Nerve ending [Single Action] +20 (Agile, Finesse, Magical), Damage 2d10+9 electricity