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Monsters

Quoppopak Mummy

AC 32

rareMummyUndead
Lvl 13MummyRareUndead
AC
32
HP
260
Perc
+24
Fort
+26
Ref
+21
Will
+24
STR
+8
DEX
+2
CON
+6
INT
-2
WIS
+5
CHA
+0
Speed10 ft, swim 35 ft
Actions
  • beak +27 3d10+14 piercing reach 10 ft
  • tentacle +27 3d8+14 bludgeoning plus reach 15 ft
  • ventral tube +27 3d6+14 slashing reach 10 ft
AC
32
HP
260
STR
+8
DEX
+2
CON
+6
INT
-2
WIS
+5
CHA
+0

AC 32

Fort +26

Ref +21

Will +24

HP 260

(negative healing)

Immunities

death effects, disease, paralyzed, poison, unconscious

Despair (aura, divine, emotion, enchantment, fear, incapacitation, mental) 30 feet. Living creatures are frightened 1 while in a mummy's despair aura. They can't naturally recover from this fear while in the area but recover instantly once they leave the area. When a creature first enters the area, it must succeed at a DC 30 Will save (after taking the penalty from being frightened) or be paralyzed for 1 round. The creature is then temporarily immune for 24 hours.

Attack of Opportunity [Reaction] Tentacle only.

Speed 10 feet, swim 35 feet, water glide 25 feet