Quoppopak Mummy
Even in open water, this mummy's dread aura roots the living in place long before its beak and tentacles close the last few feet.
A drowned, mummified horror of the deep — part cephalopod, part embalmed dead — that drags an aura of paralyzing dread through the dark water around it.
In play
The quoppopak mummy has negative healing.
Despair (aura, divine, emotion, enchantment, fear, incapacitation, mental) 30 feet. Living creatures are frightened 1 while in a mummy's despair aura. They can't naturally recover from this fear while in the area but recover instantly once they leave the area. When a creature first enters the area, it must succeed at a DC 30 Will save (after taking the penalty from being frightened) or be paralyzed for 1 round. The creature is then temporarily immune for 24 hours.
Attack of Opportunity [Reaction] Tentacle only.
Level 13
Perception +24 · Senses darkvision · Skills Athletics +27
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +8 | +2 | +6 | -2 | +5 | +0 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 32 | +26 | +21 | +24 |
HP 260 · Immunities death effects, disease, paralyzed, poison, unconscious · Weaknesses fire 15
Speed 10 feet, swim 35 feet, water glide 25 feet
Actions
- Melee Beak [Single Action] +27 (reach 10 ft), Damage 3d10+14 piercing
- Melee Tentacle [Single Action] +27 (reach 15 ft, Agile), Damage 3d8+14 bludgeoning plus
- Melee Ventral tube [Single Action] +27 (reach 10 ft), Damage 3d6+14 slashing plus 1d6 persistent bleed