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Quoppopak Mummy
AC 32
rareMummyUndead
Lvl 13MummyRareUndead
- AC
- 32
- HP
- 260
- Perc
- +24
- Fort
- +26
- Ref
- +21
- Will
- +24
- STR
- +8
- DEX
- +2
- CON
- +6
- INT
- -2
- WIS
- +5
- CHA
- +0
Speed10 ft, swim 35 ft
Actions
- beak +27 3d10+14 piercing reach 10 ft
- tentacle +27 3d8+14 bludgeoning plus reach 15 ft
- ventral tube +27 3d6+14 slashing reach 10 ft
- AC
- 32
- HP
- 260
- STR
- +8
- DEX
- +2
- CON
- +6
- INT
- -2
- WIS
- +5
- CHA
- +0
AC 32
Fort +26
Ref +21
Will +24
HP 260
(negative healing)
Immunities
death effects, disease, paralyzed, poison, unconscious
Despair (aura, divine, emotion, enchantment, fear, incapacitation, mental) 30 feet. Living creatures are frightened 1 while in a mummy's despair aura. They can't naturally recover from this fear while in the area but recover instantly once they leave the area. When a creature first enters the area, it must succeed at a DC 30 Will save (after taking the penalty from being frightened) or be paralyzed for 1 round. The creature is then temporarily immune for 24 hours.
Attack of Opportunity [Reaction] Tentacle only.
Speed 10 feet, swim 35 feet, water glide 25 feet