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Monsters

Quickling

AC 22

uncommonFey
Lvl 3FeyUncommon
AC
22
HP
25
Perc
+9
Fort
+6
Ref
+13
Will
+8
STR
+0
DEX
+4
CON
+1
INT
+3
WIS
+1
CHA
+3
Speed100 ft
Actions
  • shortsword +11 1d6+2 piercing
AC
22
HP
25
STR
+0
DEX
+4
CON
+1
INT
+3
WIS
+1
CHA
+3

AC 22

Fort +6

Ref +13

Will +8

HP 25

Slow Susceptibility The quickling takes a –2 status penalty to saving throws against effects that cause the slowed condition. If the quickling ever becomes slowed, they lose their supernatural speed, can't Fade from View, and become sickened 1 for the duration of the slow. They also can't reduce this sickened condition for the duration of the slowed effect.

Can't Catch Me [Reaction] Trigger The quickling is targeted by a Strike; Effect The quickling darts aside, gaining a +2 circumstance bonus to AC, then Strides up to half their Speed after the Strike resolves.

Speed 100 feet