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MonstersFey

Quickling

A fey cursed with impossible speed stabs and vanishes before anyone can react, though slowing its tempo strips away that edge entirely.

uncommonFey

A quickling is a fey cursed with such impossible speed that the world around it seems frozen — a malicious, blink-and-it's-gone trickster that taunts and stabs before anyone can react. Cold iron and the slowing of its tempo are the only things that can pin one down.

In play

  • Slow Susceptibility The quickling takes a –2 status penalty to saving throws against effects that cause the slowed condition. If the quickling ever becomes slowed, they lose their supernatural speed, can't Fade from View, and become sickened 1 for the duration of the slow. They also can't reduce this sickened condition for the duration of the slowed effect.
  • Can't Catch Me [Reaction] Trigger The quickling is targeted by a Strike; Effect The quickling darts aside, gaining a +2 circumstance bonus to AC, then Strides up to half their Speed after the Strike resolves.

Level 3

Perception +9 · Senses low-light vision · Languages Aklo, Common, Sylvan · Skills Acrobatics +13, Crafting +8, Deception +8, Nature +8, Stealth +11, Survival +6, Thievery +11

STRDEXCONINTWISCHA
+0+4+1+3+1+3
ACFortRefWill
22+6+13+8

HP 25 · Weaknesses cold iron 5

Speed 100 feet

Actions

  • Melee Shortsword [Single Action] +11 (Agile, Finesse, versatile S), Damage 1d6+2 piercing