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MonstersAberration

Quelaunt

A three-armed, three-legged aberration is so symmetrical its facing is impossible to read, right up until it turns occult power loose.

commonAberration

This three-armed, three-legged monster has no discernible eyes, nose, ears, or mouth, and no visible means of ingesting food. Its limbs are distributed so evenly across its body that it's all but impossible to tell which way the creature is oriented at any given time.

In play

Occult Innate Spells DC 39

Level 15

Perception +29 · Senses tremorsense (imprecise) 60 feet · Languages Aklo; (can't speak any language); telepathy 100 feet · Skills Deception +30, Intimidation +30, Occultism +27

STRDEXCONINTWISCHA
+6+5+4+5+6+8
ACFortRefWill
36+27+26+31

HP 305 · Resistances mental 15

Speed 40 feet; fly

Actions

  • Melee Claw [Single Action] +30 (reach 10 ft, Agile, Magical), Damage 3d8+12 slashing

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