Queen Sluagh
This matriarch can't be healed the normal way and casts invisibility at will, so her reapers close in long before her fear aura ever announces her.
A bloated matriarch of the night-folk, the Queen Sluagh drains the living and commands a swarm of reapers, her every appearance a wave of terror.
Her proboscis seizes prey on a hit — see Improved Grab. She has negative healing.
In play
- Frightful Presence (aura, emotion, fear, mental) 120 feet, DC 37.
- Primal Innate Spells DC 41 — Cantrips (9th) Ghost Sound; 2nd Invisibility (at will); 7th Visions of Danger (a swarm of sluagh reapers); 9th Overwhelming Presence.
Level 18
Perception +31 · Senses greater darkvision, soulscent (imprecise) 200 feet · Languages Aklo, Common, Necril, Sylvan; voice of the soul · Skills Acrobatics +29, Athletics +35, Deception +30, Intimidation +32, Stealth +29, Survival +31
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +9 | +5 | +9 | +7 | +7 | +4 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 41 | +35 | +27 | +33 |
HP 417 · Immunities death effects, disease, paralyzed, poison, sleep · Weaknesses cold iron 15, positive 10
Speed 30 feet, fly 80 feet
Actions
- Melee Proboscis [Single Action] +35 (reach 20 ft), Damage 3d10+17 piercing plus
- Melee Claw [Single Action] +35 (Agile, Magical), Damage 3d10+17 slashing
- Ranged Negative ray [Single Action] +31 (range 100 ft, Magical, Negative), Damage 7d8 negative
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