Quatoid
A four-tentacled water elemental with an eerily human face pulses a soothing glow that steadies minds even as it fights in its own depths.
Quatoids are peculiar elementals native to the Plane of Water that resemble four-tentacled octopuses with eerily humanoid faces on their mantles. Mysterious even to other elementals, quatoids nevertheless respond to mortal summons.
Calming Bioluminescence (aura, emotion, mental, visual) 30 feet. The aura sheds dim light. Creatures in the emanation gain a +2 circumstance bonus to saving throws against emotion effects. The quatoid can activate or deactivate this aura using a Sustain action.
Level 7
Perception +18 · Senses darkvision · Languages Common, Thalassic · Skills Athletics +15, Diplomacy +12, Elemental Lore +17, Occultism +17, Society +17, Stealth +13
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +4 | +2 | +0 | +4 | +3 | +1 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 25 | +13 | +15 | +18 |
HP 120 · Immunities bleed, paralyzed, poison, sleep · Resistances bludgeoning 5, fire 5
Speed 25 feet, swim 25 feet
Actions
- Melee Tentacle [Single Action] +16 (reach 10 ft), Damage 2d12+6 bludgeoning plus