Pyrogeist
A restless spirit who died screaming in flame drifts wreathed in ghastly black fire that sears the soul rather than the flesh.
A pyrogeist is the restless spirit of someone who died screaming in a fire, a drifting shade wreathed in ghastly, lightless flames that sear the soul rather than the flesh.
It gains a +1 status bonus to all saves vs. positive.
In play
Rejuvenation (necromancy, occult) When a pyrogeist is destroyed, it reforms where it was destroyed after 2d4 days, fully healed. The pyrogeist can be permanently destroyed only if someone determines the reason for its existence and sets right whatever prevents the spirit from resting.
Level 10
Perception +20 · Senses darkvision · Languages Common, Necril · Skills Acrobatics +22, Intimidation +22, Stealth +22
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| -5 | +7 | +0 | -1 | +3 | +5 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 29 | +16 | +19 | +18 |
HP 130 · Immunities death effects, disease, paralyzed, precision, poison, unconscious · Resistances all damage 5 (except force, _ghost touch_, or positive, double resistance against non-magical), channeling resistance (see below)
Speed fly 40 feet
Actions
- Melee Ghastly flames [Single Action] +23 (reach 10 ft, Agile, Finesse, Magical, Negative), Damage 2d12+8 negative