Pugwampi
Mean, dog-faced, and craven, pugwampis take disproportionate enjoyment from the accidents and missteps of other creatures— something that happens often due to…
- AC
- 14
- HP
- 17
- Perc
- +6
- Fort
- +5
- Ref
- +8
- Will
- +6
- STR
- -3
- DEX
- +3
- CON
- +0
- INT
- +0
- WIS
- +2
- CHA
- -2
- shortsword +8 1d6–3 slashing reach 0 ft
- shortbow +8 1d6 piercing 60 ft
- AC
- 14
- HP
- 17
- STR
- -3
- DEX
- +3
- CON
- +0
- INT
- +0
- WIS
- +2
- CHA
- -2
Mean, dog-faced, and craven, pugwampis take disproportionate enjoyment from the accidents and missteps of other creatures— something that happens often due to the supernatural aura of ill fortune these gremlins project. They enjoy preparing pranks involving spikes, excrement, pits full of spiders, and similar twisted torments.
AC 14
Fort +5
Ref +8
Will +6
HP 17
Unluck Aura (aura, mental, misfortune, primal) 20 feet. When a creature that isn't an animal, gremlin, or kholo enters the aura, it might become unlucky. It attempts a DC 16 Will save; it must roll twice and take the worse result. On a success, the creature is temporarily immune to pugwampi unluck auras for 24 hours.