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Protosoul

A flickering wound in reality bleeds raw void energy into everything nearby, and takes a chunk of the world with it when it destabilizes.

uniqueMindlessUndeadUnholy

A protosoul is a flickering wound in reality, a half-formed spirit that bleeds raw void energy into everything around it. It drifts toward the living, and where it touches, existence simply stops.

In play

Unstable Magic [Two Actions] (Divine, void) The protosoul takes 10 force damage as it releases a burst of uncontained void energy in a 30-foot emanation. Creatures in the area take 5d8 void damage (DC 30 basic Fortitude save).

Level 11

Perception +19 · Senses lifesense 120 feet · Skills Acrobatics +22

STRDEXCONINTWISCHA
+5+5+7-5+0-5
ACFortRefWill
28+24+22+17

HP 245 · Immunities bleed, critical hits, death effects, disease, mental, paralyzed, poison, unconscious, visual

Speed fly 40 feet

Actions

  • Melee Void tendril [Single Action] +22 (reach 10 ft, Divine, magical, void), Damage 3d10+11 void
  • Ranged Void bolt [Single Action] +22 (range 30 ft, Divine, magical, void), Damage 2d10+11 void

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