Protoceratops
Though it lacks the distinctive horns of its larger relative the triceratops, the protoceratops is more than capable of holding its own in combat, using its…
- AC
- 17
- HP
- 30
- Perc
- +9
- Fort
- +11
- Ref
- +8
- Will
- +6
- STR
- +4
- DEX
- +2
- CON
- +3
- INT
- -4
- WIS
- +2
- CHA
- +1
- head +10 1d8+4 bludgeoning
- tail +10 1d6+4 bludgeoning plus
- AC
- 17
- HP
- 30
- STR
- +4
- DEX
- +2
- CON
- +3
- INT
- -4
- WIS
- +2
- CHA
- +1
Though it lacks the distinctive horns of its larger relative the triceratops, the protoceratops is more than capable of holding its own in combat, using its tail to knock enemies to the ground and its sturdy frill to turn away blows.
AC 17
Fort +11
Ref +8
Will +6
HP 30
Frill Block [Reaction] Requirements The protoceratops is in its Defensive Posture; Trigger An adjacent ally would take damage from a physical attack; Effect The protoceratops partially blocks the blow with its frill, reducing the damage by 5.
Speed 25 feet
Melee
[Single Action]
head +10,
Damage 1d8+4 bludgeoning
Melee
[Single Action]
tail +10 (Agile),
Damage 1d6+4 bludgeoning plus Knockdown