Prismhydra
Prismhydras, yet another inexplicable byproduct of the Mana Wastes' tumultuous magical properties, wander the land between Nex and Geb feasting on megafauna,…
- AC
- 30
- HP
- 290
- Perc
- +28
- Fort
- +28
- Ref
- +26
- Will
- +24
- STR
- +9
- DEX
- +6
- CON
- +8
- INT
- -3
- WIS
- +2
- CHA
- -1
- fangs +31 3d12+14 piercing reach 15 ft
- spittle +28 1d12 acid 60 ft
- AC
- 30
- HP
- 290
- STR
- +9
- DEX
- +6
- CON
- +8
- INT
- -3
- WIS
- +2
- CHA
- -1
Prismhydras, yet another inexplicable byproduct of the Mana Wastes' tumultuous magical properties, wander the land between Nex and Geb feasting on megafauna, mutants, and whatever else happens to cross their path. Their scales cascade in various colors, shifting in beautiful patterns that belie the threat of their powerful jaws. Only the most prepared adventurers can slay a prismhydra, for the means of stopping its regeneration is like a single card in an explosive deck
AC 30 all-around vision
Fort +28
Ref +26
Will +24
HP 290
((body), hydra regeneration
HP 36 (head), prismatic head regrowth; Immunities area damage; Weaknesses slashing 15)
Hydra Regeneration The prismhydra has regeneration equal to 3 × the number of heads it has.