Primal Warden of Zibik
A hulking sentinel of rot and old growth pounds intruders with bark-clad fists while everything green nearby withers past healing.
The Primal Warden of Zibik is a hulking sentinel of rot and old growth, its bark-clad fists hammering intruders while everything green around it withers and refuses to heal.
In play
Aura of Decay (aura, primal) 30 feet. Plant objects and creatures in the emanation can't regain Hit Points unless the effect that attempts to heal them counteracts the aura, which has a counteract rank of 6 and a counteract DC of 32.
Level 12
Perception +20 · Senses darkvision · Languages Arboreal, Muan; (can't speak any language) · Skills Athletics +20
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +7 | +2 | +6 | -1 | +2 | -5 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 33 | +26 | +20 | +18 |
HP 195 · Immunities bleed, death effects, disease, doomed, drained, fatigued, healing, nonlethal attacks, paralyzed, poison, sickened, unconscious · Resistances physical 10 (except adamantine)
Speed 25 feet
Actions
- Melee Flourishing fist [Single Action] +26 (range 30 ft, Magical), Damage 3d10+13 bludgeoning
- Ranged Rotten bark [Single Action] +21 (range 30 ft, Magical), Damage 3d8+13 bludgeoning