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Sorted A-ZMonsters
Primal Bandersnatch
AC 44
commonBeastTane
Lvl 19BeastTane
- AC
- 44
- HP
- 395
- Perc
- +33
- Fort
- +35
- Ref
- +33
- Will
- +31
- STR
- +10
- DEX
- +6
- CON
- +6
- INT
- -4
- WIS
- +6
- CHA
- +6
Speed50 ft, climb 20 ft
Actions
- jaws +37 4d12+18 piercing reach 15 ft
- claw +37 4d8+18 slashing reach 15 ft
- tail +37 4d4+18 piercing reach 20 ft
- quill +33 4d4+18 piercing 100 ft
- AC
- 44
- HP
- 395
- STR
- +10
- DEX
- +6
- CON
- +6
- INT
- -4
- WIS
- +6
- CHA
- +6
AC 44
Fort +35
Ref +33
Will +31
+1 status to all saves vs. magic
HP 395
(fast healing 15)
Immunities
confused
Planar Acclimation The bandersnatch treats the plane it is on as its home plane.
Confusing Gaze (aura, emotion, enchantment, mental, primal) 30 feet. When a creature ends its turn in the aura, it must succeed at a DC 38 Will save or become confused for 1 round.
Quick Recovery The bandersnatch recovers with frightening speed. At the end of its turn, it reduces the value of one debilitating condition it suffers (with the exception of dying) by 1.