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Monsters

Predatory Rabbit

AC 16

commonUndead
Lvl -1Undead
AC
16
HP
6
Perc
+5
Fort
+4
Ref
+8
Will
+3
STR
+0
DEX
+4
CON
+2
INT
-4
WIS
+1
CHA
-1
Speed40 ft
Actions
  • jaws +8 1d4 piercing reach 0 ft
AC
16
HP
6
STR
+0
DEX
+4
CON
+2
INT
-4
WIS
+1
CHA
-1

AC 16

Fort +4

Ref +8

Will +3

HP 6

(negative healing)

Immunities

death effects, disease, paralyzed, poison, sleep

Stench (aura, olfactory) 10 feet. A creature entering the aura or starting its turn in the aura must succeed at a DC 13 Fortitude save or become sickened 1 (plus slowed 1 for as long as it's sickened on a critical failure). While within the aura, affected creatures take a –2 circumstance penalty to saves against disease and to recover from the sickened condition. A creature that succeeds at its save is temporarily immune for 1 minute.

Speed 40 feet

Melee

[Single Action]

jaws +8 (Finesse, reach 0 feet),

Damage 1d4 piercing