/
Showing0entries
Sorted A-ZMonsters
Predatory Rabbit
AC 16
commonUndead
Lvl -1Undead
- AC
- 16
- HP
- 6
- Perc
- +5
- Fort
- +4
- Ref
- +8
- Will
- +3
- STR
- +0
- DEX
- +4
- CON
- +2
- INT
- -4
- WIS
- +1
- CHA
- -1
Speed40 ft
Actions
- jaws +8 1d4 piercing reach 0 ft
- AC
- 16
- HP
- 6
- STR
- +0
- DEX
- +4
- CON
- +2
- INT
- -4
- WIS
- +1
- CHA
- -1
AC 16
Fort +4
Ref +8
Will +3
HP 6
(negative healing)
Immunities
death effects, disease, paralyzed, poison, sleep
Stench (aura, olfactory) 10 feet. A creature entering the aura or starting its turn in the aura must succeed at a DC 13 Fortitude save or become sickened 1 (plus slowed 1 for as long as it's sickened on a critical failure). While within the aura, affected creatures take a –2 circumstance penalty to saves against disease and to recover from the sickened condition. A creature that succeeds at its save is temporarily immune for 1 minute.
Speed 40 feet
Melee
[Single Action]
jaws +8 (Finesse, reach 0 feet),
Damage 1d4 piercing