Poltergeist
A restless, invisible spirit lingers where it died, hurling objects with a violence born of the trauma that bound it there.
When a creature dies, and for whatever reason its spirit is unable or unwilling to leave the site of its death, that spirit may manifest as a poltergeist: a restless, invisible spirit that is still able to manipulate physical objects. Many poltergeists perished in a way that resulted from or led to extreme emotional trauma.
The poltergeist has void healing and rejuvenation.
Natural Invisibility A poltergeist is naturally invisible.
Level 5
Perception +11 · Senses darkvision · Languages Common · Skills Acrobatics +14, Intimidation +15, Stealth +14
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| -5 | +5 | +0 | -1 | +2 | +4 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 22 | +9 | +14 | +13 |
HP 55 · Immunities bleed, death effects, disease, paralyzed, poison, precision, unconscious · Resistances all damage 5 (except force, _ghost touch_, spirit, or vitality, double resistance vs. non-magical)
Speed fly 20 feet
Actions
- Ranged Telekinetic object [Single Action] +13 (range 60 ft, Magical, Occult), Damage 2d12 bludgeoning, piercing, or slashing (depending on object)