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Monsters

Pokmit Bloody-Pike

AC 42

uniqueUndead
Lvl 18UndeadUnique
AC
42
HP
335
Perc
+31
Fort
+32
Ref
+30
Will
+29
STR
+9
DEX
+6
CON
+6
INT
+5
WIS
+5
CHA
+7
Speed25 ft
Actions
  • longspear +36 3d8+19 piercing reach 10 ft
  • warhammer +35 3d8+19 bludgeoning
  • fist +35 2d6+19 bludgeoning
  • composite longbow +32 3d8+17 piercing 100 ft
AC
42
HP
335
STR
+9
DEX
+6
CON
+6
INT
+5
WIS
+5
CHA
+7

AC 42

Fort +32

Ref +30

Will +29

HP 335

(negative healing, rejuvenation)

Immunities

cold, death effects, disease, paralyzed, poison, unconscious

Rejuvenation (divine, necromancy) When a graveknight is destroyed, its armor rebuilds its body over the course of 1d10 days—or more quickly if the armor is worn by a living host. If the body is destroyed before then, the process restarts. A graveknight can only be permanently destroyed by obliterating its armor (such as with disintegrate), transporting it to the Positive Energy Plane, or throwing it into the heart of a volcano.

Sacrilegious Aura (abjuration, aura, divine, evil) 30 feet.