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MonstersUndead

Pokmit Bloody-Pike

A fallen warrior bound to the cursed armor that murdered him, denied rest while any foe still breathes and rebuilt again if struck down.

uniqueUndead

Pokmit Bloody-Pike is a graveknight — a fallen warrior bound forever to the cursed armor that murdered them and now wears their corpse. The longspear that gives the pike its name drips with the blood of every soul it has run through, and the armor will not let its host rest while a single foe still draws breath.

In play

Rejuvenation (divine, necromancy) When a graveknight is destroyed, its armor rebuilds its body over the course of 1d10 days—or more quickly if the armor is worn by a living host. If the body is destroyed before then, the process restarts. A graveknight can only be permanently destroyed by obliterating its armor (such as with disintegrate), transporting it to the Positive Energy Plane, or throwing it into the heart of a volcano.

Sacrilegious Aura (abjuration, aura, divine, evil) 30 feet.

Level 18

Perception +31 · Senses darkvision · Languages Common, Necril · Skills Athletics +35, Intimidation +33, Religion +31, Society +31, Warfare Lore +33

STRDEXCONINTWISCHA
+9+6+6+5+5+7
ACFortRefWill
42+32+30+29

HP 335 · Immunities cold, death effects, disease, paralyzed, poison, unconscious · Resistances positive 18

Speed 25 feet

Actions

  • Melee Longspear [Single Action] +36 (reach 10 ft, Cold, Magical), Damage 3d8+19 piercing plus 1d6 cold plus 1d6 persistent bleed
  • Melee Warhammer [Single Action] +35 (Cold, Magical, Shove), Damage 3d8+19 bludgeoning plus 1d6 cold
  • Melee Fist [Single Action] +35 (Agile, Cold, Magical), Damage 2d6+19 bludgeoning plus 1d6 cold
  • Ranged Composite longbow [Single Action] +32 (range 100 ft, Cold, deadly d10, Magical, reload 0, volley 30 feet), Damage 3d8+17 piercing plus 1d6 cold