Piscodaemon
A crab-clawed, fish-headed daemon embodies death by poison, savoring every agonizing moment and sharpening its venom against resistance.
A piscodaemon is a crab-clawed daemon with a swollen, fish-like head, an embodiment of death by poison that lurks in fetid waters and toxic swamps. It seizes prey in its pincers and lashes with venom-dripping tentacles, savoring each agonizing death.
It gains a +1 status bonus to all saves vs. magic.
In play
Attack of Opportunity [Reaction]
Enhance Venom [Reaction] (divine, misfortune, necromancy, poison) Trigger A creature within 30 feet attempts a saving throw against piscovenom; Effect The creature takes an additional 2d8 poison damage even if it succeeds at its save.
Level 10
Perception +19 · Senses darkvision, _see invisibility_ · Languages Common, Daemonic; telepathy 100 feet · Skills Athletics +22, Intimidation +19, Medicine +17, Stealth +22, Survival +19
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +6 | +4 | +6 | +2 | +3 | +3 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 28 | +22 | +16 | +19 |
HP 200 · Immunities death effects, poison · Weaknesses good 10
Speed 25 feet, swim 40 feet
Actions
- Melee Claw [Single Action] +23 (Evil, Magical), Damage 2d10+12 slashing plus 1d6 evil and
- Melee Tentacle [Single Action] +23 (Agile, Evil, Magical), Damage 2d6+12 bludgeoning plus 1d6 evil