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Pinacosaurus

A misjudged charge from this living battering ram doesn't just hurt — a solid tail hit can leave a target too rattled to act cleanly.

commonAnimalDinosaur

A low, armor-plated dinosaur built like a living battering ram, the pinacosaurus answers any threat with a bone-club tail that can stagger a foe and a charge that flattens anything underfoot.

In play

Punishing Tail A creature hit by the pinacosaurus's tail must attempt a DC 21 Fortitude save. On a failure, it's slowed 1 until the end of its next turn; on a critical failure, it's stunned until the end of its next turn.

Trample [Three Actions] Small or smaller, foot, DC 21

Level 4

Perception +10 · Senses low-light vision · Skills Athletics +13

STRDEXCONINTWISCHA
+5+0+4-4+2-1
ACFortRefWill
21+12+8+8

HP 70

Speed 25 feet

Actions

  • Melee Tail [Single Action] +13 (reach 10 ft, Backswing), Damage 2d6+5 bludgeoning plus
  • Melee Foot [Single Action] +13, Damage 1d8+5 bludgeoning