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Monsters

Pickled Punk

AC 16

commonUndead
Lvl 1Undead
AC
16
HP
20
Perc
+8
Fort
+8
Ref
+9
Will
+3
STR
+2
DEX
+4
CON
+3
INT
-3
WIS
+0
CHA
-3
Speed20 ft
AC
16
HP
20
STR
+2
DEX
+4
CON
+3
INT
-3
WIS
+0
CHA
-3

AC 16

Fort +8

Ref +9

Will +3

HP 20

Immunities

death effects, disease, paralyzed, poison, unconscious

Combustible The first time each round that a pickled punk takes fire damage, its fumes combust, dealing 5 fire damage to all other creatures within the area of its Suffocating Fumes aura.

Suffocating Fumes (aura, inhaled, poison) 5 feet. A creature that enters or begins its turn within the aura must attempt a DC 14 Fortitude save, or DC 17 if the pickled punk is attached to the creature. On a failed save, the creature is sickened 1, and on a critical failure, it's also enfeebled 1 for 1 minute.

Speed 20 feet

Melee

fist +9 (Agile, Finesse, Nonlethal),

Damage 1d4+1 bludgeoning plus attach