Phytomancer Ghost
The lingering ghost of a plant-magic master still casts from beyond death, choking the air with pollen and stirring vines in its wake.
The lingering spirit of a master of plant-magic, still casting from beyond death. Where it drifts, vines stir and pollen chokes the air, and the wounds it leaves are cold with the void.
In play
The phytomancer ghost has rejuvenation and void healing.
Primal Innate Spells DC 33, attack +25
- Cantrips (7th) Detect Magic, Tangle Vine, Timber
- 5th Life-Draining Roots, Toxic Cloud
- 6th Lignify, Tangling Creepers
- 7th Execute, Pollen Pods
Level 13
Perception +23 · Senses darkvision · Languages Arboreal, Muan · Skills Acrobatics +22, Nature +26, Plane of Wood Lore +25, Stealth +22
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| -5 | +5 | +5 | +2 | +7 | +6 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 33 | +26 | +20 | +23 |
HP 180 · Immunities bleed, death effects, disease, paralyzed, poison, precision, unconscious · Resistances all damage 10 (except force, _ghost touch_, spirit, or vitality, double resistance vs. non-magical)
Speed fly 25 feet
Actions
- Melee Ghostly hand [Single Action] +25 (Agile, Finesse, Magical), Damage 2d10+13 void