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Monsters

Phytohydra

AC 32

commonElementalPlantWood
Lvl 12ElementalPlantWood
AC
32
HP
30
Perc
+25
Fort
+25
Ref
+19
Will
+22
STR
+7
DEX
+3
CON
+5
INT
-1
WIS
+4
CHA
+2
Speed25 ft, climb 25 ft
Actions
  • branch +25 4d6+11 bludgeoning plus reach 10 ft
  • fangs +25 4d6+13 piercing reach 10 ft
AC
32
HP
30
STR
+7
DEX
+3
CON
+5
INT
-1
WIS
+4
CHA
+2

AC 32

Fort +25

Ref +19

Will +22

HP 30

(body) 180; Immunities bleed, paralyzed, poison, sleep; Weaknesses fire 10

HP (head)

Immunities

area damage, bleed, paralyzed, poison, sleep

Coppice Regrowth A phytohydra ordinarily has five heads. A creature can attempt to sever one of the heads by specifically targeting it and dealing damage equal to the head's Hit Points. A head that isn't completely severed returns to full Hit Points at the end of any creature's turn.

A phytohydra can regrow a severed head using phytohydra regeneration. A creature can prevent this regrowth by dealing fire damage to the stump, sealing it.