Phytohydra
A many-headed hydra woven from living vines keeps growing new heads back unless the stump is burned shut fast enough.
A phytohydra is a many-headed thicket of grasping, biting vines — a hydra rendered in living wood, each severed head growing back unless its stump is burned shut.
In play
Each head has 30 Hit Points (the body has 180) and a head has weakness 10 to fire.
Coppice Regrowth A phytohydra ordinarily has five heads. A creature can attempt to sever one of the heads by specifically targeting it and dealing damage equal to the head's Hit Points. A head that isn't completely severed returns to full Hit Points at the end of any creature's turn. A phytohydra can regrow a severed head using phytohydra regeneration. A creature can prevent this regrowth by dealing fire damage to the stump, sealing it.
Level 12
Perception +25 · Languages Arboreal, Muan; (can't speak any languages) · Skills Acrobatics +21, Athletics +25
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +7 | +3 | +5 | -1 | +4 | +2 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 32 | +25 | +19 | +22 |
HP 30 · Immunities area damage, bleed, paralyzed, poison, sleep · Weaknesses fire 10, slashing 5
Speed 25 feet, climb 25 feet
Actions
- Melee Branch [Single Action] +25 (reach 10 ft), Damage 4d6+11 bludgeoning plus
- Melee Fangs [Single Action] +25 (reach 10 ft), Damage 4d6+13 piercing