Phoenix
A primordial bird of living flame resurrects from its own ashes when slain, wrapping itself in fire that burns anyone who strikes it.
The phoenix is a primordial bird made of heat and flame that dwells in the most inhospitable regions of the desert. Though highly intelligent and usually brimming with compassion, phoenixes are best known for their iconic ability to resurrect themselves when slain, emerging reborn from the ashes of their own corpses.
It has a +1 status bonus to all saves vs. magic, and regeneration 20 (deactivated by cold or unholy).
In play
Shroud of Flame (aura, fire, primal) 20 feet. 4d6 fire, DC 37 basic Reflex save. While this aura is active, any adjacent creature that hits the phoenix with a melee attack or otherwise touches them takes 2d6 fire damage.
Level 15
Perception +27 · Senses darkvision, _detect magic_, _see the unseen_ · Languages Common, Empyrean, Pyric, Sussuran · Skills Acrobatics +30, Athletics +27, Diplomacy +31, Intimidation +27, Nature +25
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +6 | +7 | +5 | +7 | +6 | +6 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 36 | +27 | +31 | +28 |
HP 300 · Immunities fire · Weaknesses cold 10, unholy 10
Speed 25 feet, fly 70 feet
Actions
- Melee Beak [Single Action] +30 (reach 20 ft, Finesse, Fire, Magical), Damage 1d12+9 piercing plus 3d8 fire plus 2d10 persistent fire
- Melee Talon [Single Action] +30 (reach 20 ft, Agile, Finesse, Fire, Magical), Damage 1d6+6 piercing plus 3d8 fire plus 2d10 persistent fire
- Ranged Flame jet [Single Action] +30 (range 40 ft, Fire), Damage 6d6 fire plus 2d10 persistent fire