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Path River Peeler

A skittish, big-eared unique beast bolts at the slightest racket, fleeing on instinct the moment fear or loud noise takes hold.

uniqueBeastShadow

A skittish, big-eared beast forever startled by the slightest racket, the Path River Peeler would rather flee at a gallop than stand and fight.

In play

Sensitive Ears The Path River Peeler's oversized ears make it particularly sensitive to loud noises. A creature that attempts to Demoralize the Peeler by shouting, banging on a shield, or similar tactic ignores the usual –4 circumstance penalty for not sharing a language with the Peeler. Whenever the Peeler takes sonic damage, it must succeed at a DC 16 Will saving throw or be frightened 1 (or frightened 2 on a critical failure).

Flight Response [Reaction] Trigger The Path River Peeler gains the frightened condition or its frightened condition increases; Effect The Peeler Strides or Climbs up to its Speed.

Level 3

Perception +10 · Senses echolocation (precise) 60 feet, low-light vision · Skills Acrobatics +10, Athletics +9, Stealth +12

STRDEXCONINTWISCHA
+3+4+2-3+1-1
ACFortRefWill
18+10+11+6

HP 55 · Resistances cold 5 · Weaknesses sensitive ears

Speed 30 feet, climb 20 feet

Actions

  • Melee Claw [Single Action] +10 (Agile, finesse), Damage 1d8+5 slashing

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