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Ossuary Warden
AC 42
uniqueMindlessSkeletonUndeadUnholy
Lvl 19MindlessSkeletonUndeadUnholyUnique
- AC
- 42
- HP
- 265
- Perc
- +32
- Fort
- +34
- Ref
- +29
- Will
- +32
- STR
- +10
- DEX
- +6
- CON
- +6
- INT
- -5
- WIS
- +5
- CHA
- -1
Speed20 ft, swim 60 ft
Actions
- jaws +36 4d12+28 piercing plus reach 15 ft
- tail +36 4d10+20 bludgeoning reach 20 ft
- AC
- 42
- HP
- 265
- STR
- +10
- DEX
- +6
- CON
- +6
- INT
- -5
- WIS
- +5
- CHA
- -1
AC 42
Fort +34
Ref +29
Will +32
HP 265
(void healing)
Immunities
bleed, death effects, disease, mental, paralyzed, poison, unconscious
Speed 20 feet, swim 60 feet
Melee
[Single Action]
jaws +36 (deadly 3d12, reach 15 feet),
Damage 4d12+28 piercing plus Grab
Melee
[Single Action]
tail +36 (Agile, reach 20 feet),
Damage 4d10+20 bludgeoning
Breach [Two Actions] The ossuary warden Leaps and makes a Strike at any point along its movement.
River Jump If the ossuary warden is in water, it can Leap vertically 60 feet and horizontally 60 feet, moving any creature it has Grabbed along with it. The warden doesn't take damage from falls into water.