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Monsters

Oread Guard

Elemental earth laces through the bones of oreads, who appear similar to stone statues of their mortal ancestry, with delicate crystals in place of hair, fur,…

commonHumanHumanoidOread
Lvl 1HumanHumanoidOread
AC
17
HP
20
Perc
+7
Fort
+7
Ref
+6
Will
+5
STR
+4
DEX
+1
CON
+2
INT
+0
WIS
+2
CHA
+0
Speed20 ft
Actions
  • bastard sword +9 1d8+4 slashing
  • light hammer +6 1d6+4 bludgeoning
AC
17
HP
20
STR
+4
DEX
+1
CON
+2
INT
+0
WIS
+2
CHA
+0

Elemental earth laces through the bones of oreads, who appear similar to stone statues of their mortal ancestry, with delicate crystals in place of hair, fur, or scales. Most oreads are stoic and slow to plan but steadfast in their resolve and unwavering in their convictions.

AC 17 (19 with shield raised)

Fort +7

Ref +6

Will +5

HP 20

Reactive Strike [Reaction]

Shield Block [Reaction]

Speed 20 feet

Melee

[Single Action]

bastard sword +9 (two-hand d12),

Damage 1d8+4 slashing

Ranged

[Single Action]

light hammer +6 (Agile, thrown 20 feet),

Damage 1d6+4 bludgeoning

Vicious Blow [Two Actions] The oread guard makes a melee Strike. This counts as two attacks when calculating the guard's multiple attack penalty.