Ordulf Bladecaller
Break this champion's pride with a disarm, feint, or trip and his guard drops — but his war-god still has one more save waiting at zero.
Ordulf Bladecaller is a warrior so long unbeaten that contempt has become his fighting style. He swings his greatsword like a man who has already won, and the favor of his war-god lets him keep fighting long past the point where a lesser foe would fall.
In play
Battle Arrogance Ordulf hasn't met a significant combat challenge in ages, and even when facing deadly foes like the PCs his arrogance can be used against him. If a PC successfully disarms, feints, frightens, or trips Ordulf, his arrogance gets the better of him and he grows sloppy in his tactics, reducing his AC to 34 until the start of his next turn. A PC can also attempt to issue a more debilitating insult to Ordulf, as detailed in Insulting Ordulf.
Gorum's Major Boon (healing) When Ordulf is reduced to 0 Hit Points, Gorum feeds him the zeal of his Aesir, allowing Ordulf to draw upon his own life force to fight on and on without falling.
Level 16
Perception +28 · Languages Common, Jotun, Skald · Skills Acrobatics +25, Athletics +29, Crafting +24, Fishing Lore +24, Intimidation +31, Religion +28, Survival +28, Warfare Lore +26
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +5 | +1 | +4 | +0 | +4 | +5 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 38 | +30 | +25 | +28 |
HP 300 · Resistances cold 10
Speed 25 feet
Actions
- Melee Greatsword [Single Action] +32 (Magical, versatile P), Damage 3d12+11 slashing plus 1d6 cold
- Melee Greataxe [Single Action] +32 (Magical, Sweep), Damage 3d12+11 slashing plus 1d6 persistent bleed
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