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Monsters

Opkherab

AC 19

uniqueUndead
Lvl 3UndeadUnique
AC
19
HP
50
Perc
+10
Fort
+6
Ref
+9
Will
+12
STR
+3
DEX
+1
CON
+1
INT
-3
WIS
+3
CHA
+2
Speed20 ft
Actions
  • fist +12 1d6+4 bludgeoning plus
AC
19
HP
50
STR
+3
DEX
+1
CON
+1
INT
-3
WIS
+3
CHA
+2

AC 19

Fort +6

Ref +9

Will +12

HP 50

(negative healing)

Immunities

death effects, disease, paralyzed, poison, unconscious

Key Conditioning Opkherab has a –1 circumstance penalty to attacks against anyone holding one of the bank's keys.

Sunlight Vulnerability If exposed to direct sunlight, Opkherab can't use actions with the death trait and becomes slowed 1. The slowed value increases by 1 each time Opkherab ends his turn in sunlight. If he loses all his actions this way, he is destroyed.

Draining Peek [Reaction] (death, necromancy, occult, visual) Trigger A living creature within 30 feet that Opkherab can perceive with his lifesense starts its turn; Effect The target must attempt a DC 17 Fortitude save.