Omox
A shifting mass of animated filth wears a crude humanoid shape, born from souls who spent their lives polluting the world.
Seemingly made from living, animated filth, omoxes have no true anatomy, although they generally spend most of their time in roughly humanoid shapes, resembling some grim caricatures of half-melted humanoids. While scholars once believed these foul demons to be a pure, concentrated form of the corruption that suffuses the Outer Rifts and its inhabitants, in truth these demons arise from the souls of those who routinely befouled and polluted their surroundings in life.
Level 12
Perception +22 · Senses darkvision · Languages Chthonian, Draconic, Empyrean; telepathy 100 feet · Skills Acrobatics +21, Athletics +23, Religion +20, Stealth +24
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +7 | +6 | +7 | +2 | +4 | +4 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 25 | +23 | +21 | +20 |
HP 395 · Immunities acid, critical hits, disease, poison, precision · Weaknesses cold iron 10, holy 10
Speed 40 feet, climb 20 feet, swim 80 feet
Actions
- Melee Sludge tendril [Single Action] +25 (Acid, Unholy), Damage 2d6+13 bludgeoning plus 2d6 acid and
- Ranged Slime ball [Single Action] +23 (range 30 ft, Acid, Brutal, Unholy), Damage 2d4+11 bludgeoning plus 2d6 acid