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Old Crackjaw

A follow-up clench turns one bite into a bone-grinding trap, and when pressed too hard it simply retreats into an armored shell.

uniqueAnimal

Old Crackjaw is a hulking, shell-armored snapper that bites down and refuses to let go, grinding bone with a second clench of its jaws.

In play

  • Its jaws Strike deals 2d8+7 piercing.

Level 5

Perception +11 · Senses low-light vision, scent (imprecise) 30 feet · Skills Athletics +12, Stealth +11

STRDEXCONINTWISCHA
+5+2+4-4+4-2
ACFortRefWill
23+15+9+13

HP 78

Speed 15 feet, swim 25 feet

Abilities

  • Clench Jaws [Single Action] Requirements Old Crackjaw damaged a creature with a jaws Strike with its previous action; Effect Old Crackjaw clenches its jaw and automatically deals an additional 2d8 bludgeoning damage to the creature it just hit.
  • Gnawing Bite [Two Actions] Old Crackjaw makes a jaws Strike against an object. This counts as two attacks when calculating Old Crackjaw's multiple attack penalty. If this Strike hits, Old Crackjaw deals an extra die of weapon damage to the object.
  • Shell Defense [Single Action] Old Crackjaw retracts its limbs and head into its shell and ends its turn.