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Sorted A-ZMonsters
Ofalth Zombie
AC 22
rareAberrationMindlessUndeadZombie
Lvl 7AberrationMindlessRareUndeadZombie
- AC
- 22
- HP
- 190
- Perc
- +15
- Fort
- +18
- Ref
- +11
- Will
- +13
- STR
- +7
- DEX
- +3
- CON
- +6
- INT
- -5
- WIS
- +0
- CHA
- +2
Speed30 ft
Actions
- fist +18 2d8+11 bludgeoning reach 10 ft
- fling offal +17 2d6+11 bludgeoning 30 ft
- AC
- 22
- HP
- 190
- STR
- +7
- DEX
- +3
- CON
- +6
- INT
- -5
- WIS
- +0
- CHA
- +2
AC 22
Fort +18
Ref +11
Will +13
HP 190
(negative healing)
Immunities
death effects, disease, mental, paralyzed, poison, unconscious
Corpse Wallow The ofalth zombie gains fast healing 2 as long as it is in the Catacombs or another area with a high concentration of dead.
Rotting Aura (aura, disease, necromancy) 10 feet, DC 24. The zombie emits an aura of rot and disease that causes wounds to fester and turn sour. Any living creature that starts its turn within 10 feet of the zombie and is not at full Hit Points takes 2d6 damage as its wounds fester. Creatures that take a critical hit from the zombie also take this damage immediately.
Speed 30 feet