Ocluai
A creature of devouring shadow warps light and direction around it, leaving anyone nearby uncertain whether a single step is safe.
The ocluai is a creature of devouring shadow, and to stand near it is to lose all sense of where you are—light gutters, paths twist, and the dark swallows your bearings.
In play
Lost in the Dark (aura, darkness, mental) 60 feet. An ocluai's presence distorts nearby creatures' senses of direction. Nonmagical bright light within the aura becomes dim light, and nonmagical dim light with the aura becomes darkness. Any nongorga within range of the ocluai's aura that attempts to move must declare where they intend to move. Before moving, however, the creature must attempt a secret DC 20 Will saving throw. An ocluai can exempt specific creatures from this effect.
Level 3
Perception +12 · Senses greater darkvision · Languages Aklo, Common, Fey; (can't speak any language); telepathy 100 feet, images only · Skills Acrobatics +10, Deception +8, Intimidation +10, Nature +8, Stealth +10
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +1 | +4 | +0 | +2 | +4 | +1 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 18 | +6 | +12 | +12 |
HP 55 · Weaknesses cold iron 5
Speed 10 feet, fly 25 feet
Actions
- Melee Talon [Single Action] +10, Damage 3d4+3 slashing