Obsidian Golem
Molten rock heals this construct instead of harming it, and only adamantine, blunt force, or a shattering spell cracks its razor-glass body.
An obsidian golem is a hulking statue of black volcanic glass, its edges honed to razors that shed slivers with every blow it lands. Born of fire and stone, it is most at home wading through molten rock, and a careless spell can shatter it into a storm of cutting shards.
In play
Assimilate Lava An obsidian golem that submerges itself in lava or magma takes no damage from it, and for as long as it remains submerged, it becomes slowed 2 and gains fast healing 15.
Golem Antimagic harmed by sonic (8d10, 2d10 from area or persistent damage); healed by cold (area 2d10 HP); slowed by fire
Vulnerable to Shatter Casting a shatter spell on an obsidian golem affects the golem normally, but also causes jagged chunks of obsidian to flake off
Level 16
Perception +28 · Senses darkvision · Skills Athletics +33
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +9 | +6 | +5 | -5 | +0 | -5 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 40 | +29 | +24 | +26 |
HP 230 · Immunities bleed, death effects, disease, doomed, drained, fatigued, fire (see below), healing, magic (see below), mental, necromancy, nonlethal attacks, paralyzed, poison, sickened, unconscious · Resistances physical 15 (except adamantine or bludgeoning)
Speed 25 feet, fly 25 feet
Actions
- Melee Fist [Single Action] +33 (reach 10 ft, deadly d10, Magical, versatile S), Damage 4d10+15 piercing
- Melee Wing [Single Action] +31 (reach 10 ft, Agile, deadly d10, Magical, versatile S), Damage 3d10+15 piercing
- Ranged Obsidian sliver [Single Action] +32 (range 30 ft, deadly d8, Magical, versatile S), Damage 4d8+15 piercing